Tuesday, November 29, 2005

BF2 Unlocks Vs. BF:SF Unlocks

I am gonna try some hardcore copy/pasting to attempt to compare the different guns. New gun stats will be followed by old gun stats. Stats are all copied over from BF2s and Team RiNo. All credits for gun info go to them (don't sue me, I'm broke!)

Support:
MG36:
Magazine Capacity: 600
Magazines: 3
Rate of Fire: 100
Damage: 30
Fire Modes: Full Auto / Burst
Accuracy: Medium
Min Deviation: 0.75
Deviation Standing/Crouching/Prone: 2.0 / 1.5 / 0.8
Deviation Added per Shot: 0.8
Deviation Mod when Zoomed: 0.8
Recoil: 0.25 - 0.45
Recoil Mod when Zoomed: 0.5

PKM:
Magazine Capacity: 100
Magazines: 3
Rate of Fire: 600
Damage: 45
Fire Modes: Full Auto
Accuracy: Low
Min Deviation: 0.8
Deviation Standing/Crouching/Prone: 2/1.5/0.8
Deviation Added per Shot: 0.4(0.8)
Deviation Mod when Zoomed: 0.8
Recoil: 0.25/0.45
Recoil Mod when Zoomed: 0.50

Bottom Line: I initially thought the MG36 was a worthy weapon, but after using it for a bit, I would probably never use it over the PKM. The accuracy of both guns are nearly identical but the PKM does a whopping 15 more damage per shot than MG36. The only advantage of the MG36 is that it has a burst mode so in theory, you can conserve ammo better. But this is the support class which basically has infinite ammo anyways. PKM all the way.

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